ReRoom

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Prompt:
Ultra-realistic path-traced interior visualization based on the same architectural project. All scenes must maintain strict consistency of materials, design language, and physical behavior across different rooms and camera angles. No geometry redesign, only realism enhancement. Kitchen Fronts (global material rule) All kitchen cabinetry across the project must use: Natural walnut veneer Warm medium-to-dark brown tone No grey, no black, no painted finishes High-fidelity wood grain with directional flow Visible pores and organic variation Satin / semi-matte finish Soft anisotropic reflections aligned with grain Material must remain identical in every shot and room (no variation in color or gloss level). Floor System (context-aware, room-dependent — CRITICAL) Floor materials must follow the original design logic of each space: In areas designed with wood flooring → keep wood flooring In areas designed with tiles → keep tiles In areas with mixed flooring → preserve exact material zones and transitions Wood flooring (where applicable) Natural wooden planks Warm tone Visible grain and micro-texture Satin finish with soft reflections Tile flooring (where applicable) Large format tiles Visible grout lines Subtle roughness variation Physically accurate reflections Transitions Material transitions must be: Sharp and clearly defined No blending or interpolation No material merging Global Material Consistency All materials must behave consistently across all scenes: Wood veneer → same tone and grain logic everywhere Flooring → consistent per zone type Fabrics → soft, tactile, realistic Stone → micro-roughness and depth Glass/metal → physically correct reflections Lighting (global rule) Physically accurate daylight in every scene Consistent lighting direction relative to architecture Soft global illumination Light grazing surfaces to reveal textures No artificial contrast or overexposure Mood / Style Cinematic, slightly dark, editorial interior photography High realism, natural tones, premium architectural visualization Quality Tags (PTAC / SD / MJ) path tracing, global illumination, ultra realistic, photorealistic, cinematic lighting, ray tracing, high detail, realistic materials, soft shadows Negative Prompt (global consistency enforcement) no material inconsistency between rooms, no changing wood to tiles, no changing tiles to wood, no continuous flooring across all rooms, no redesign, no new materials, no grey kitchen fronts, no painted cabinets, no glossy lacquer, no fake wood texture, no plastic materials, no layout change
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